Building Data Science Infrastructure at City of San Diego
Building Data Science Infrastructure at City of San Diego


The City of San Diego is an 11,000 person organization that serves a city of over 1.4 million people. The IT infrastructure is extremely diverse - ranging from legacy systems to modern SaaS. Many people that work at the City have worked there for a long time, and are set in their ways. In other words - it's a very typical large enterprise organization.

Gain insight into how to build data science capabilities within this type of organization. How do you select and run projects, deciding on what's important and what's not? How do you make sure your solutions get used and enter into production and people's daily workflows. How do you select and structure your team and workflows to deliver solutions with the highest impact?

This session isn't going to talk about machine learning or RNNs. What we will discuss is how to combine user research, data science, relationship building and execution to deliver solutions to (not always technically) challenging problems.


As the CDO for the City of San Diego, working in the Performance & Analytics Department, Maksim strives to bring the necessary components together to allow the City's residents to benefit from a more efficient, agile government that is as innovative as the community around it. He has been solving complex problems with technology for nearly a decade. He spent 2014 working as a Code For America fellow in Puerto Rico with a focus on economic development. His team delivered a product called PrimerPeso that provides business owners and residents a tool to search, and apply for, government programs for which they may be eligible. Before moving to California, Maksim was a Solutions Architect at Promet Source in Chicago where he built large web applications and designed complex integrations. He shaped workflow, configuration management and continuous integration processes, while leading and training international development teams. Before his work at Promet, he was a software engineer at AllPlayers, who was instrumental in the design and architecture of the company’s APIs as well as development and documentation of supporting client libraries in various languages. Maksim graduated from DePaul University with a bachelor of science degree in information systems and from Linköping University, Sweden, with a bachelor of science degree in international business.

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